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The Paladin

A Knight who serves the light, the darkness or balance, the Paladin is steadfast of heart and follows to the letter the teachings of his god. A battle-ready warrior for whom faith is a shield, he fights unceasingly for what he believes to be right. To him the Code of Honor is sacred above all else. In reward for his belief, powers have been granted unto him by the gods to bring blessings to his friends and wreak cruel justice upon his foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and unwavering conviction of a true believer.

The paladin's unrelenting devotion has gained him the ability to use many cleric spells as well as some of his own more wrathful ones. His skills are as follows:

Skill Package:

Skills:
Sword  - the warrior's standby, from rapier to claymore
Scan  - allows you to look before you leap
Staves  - brandish staves for calling forth magics
Scrolls  - allows you to study and cast magics written on parchment
Second attack  - with training, the skilled paladin can hit twice as fast
Third attack  - allows the skilled paladin to land three blows in one round
Lay on hands  - performs minor healing on wounds

Spheres:
Combat  - communes used in combat
Death  - communes to drain or empower the life force
Healing  - communes to alter the physical health
Protection  - communes that grant protection

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